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Distance To ConvexHull

I have been searching for a method to compute a distance to a convexHull/polygon such that the distance is positive if the point is within the hull and negative if outside. For ex

Solution 1:

You could always multiply this positive distance by a true/false result of a Point in Polygon calculation. I usually enjoy using the winding number algorithm (just because I understand it from a Complex Variables standpoint) - but counting the crossings also works just fine.


Solution 2:

Thank you for your suggestions! If I include a python point in polygon function from: http://geospatialpython.com/2011/01/point-in-polygon.html My full code becomes:

from scipy.spatial import ConvexHull
import matplotlib.pyplot as plt
import numpy as np
from vectors import *

def pnt2line(pnt, start, end):
    line_vec = vector(start, end)
    pnt_vec = vector(start, pnt)
    line_len = length(line_vec)
    line_unitvec = unit(line_vec)
    pnt_vec_scaled = scale(pnt_vec, 1.0/line_len)
    t = dot(line_unitvec, pnt_vec_scaled)    
    if t < 0.0:
        t = 0.0
    elif t > 1.0:
        t = 1.0
    nearest = scale(line_vec, t)
    dist = distance(nearest, pnt_vec)
    nearest = add(nearest, start)
    return (dist, nearest)

def point_in_poly(x,y,poly):

    n = len(poly)
    inside = False

    p1x,p1y = poly[0]
    for i in range(n+1):
        p2x,p2y = poly[i % n]
        if y > min(p1y,p2y):
            if y <= max(p1y,p2y):
                if x <= max(p1x,p2x):
                    if p1y != p2y:
                        xints = (y-p1y)*(p2x-p1x)/(p2y-p1y)+p1x
                    if p1x == p2x or x <= xints:
                        inside = not inside
        p1x,p1y = p2x,p2y

    return inside



# Original points, hull and test points
points = np.random.rand(30, 2)   # 30 random points in 2-D
hull = ConvexHull(points)
newpoints = np.random.rand(30, 2)   # 30 random points in 2-D



pt_dist = []
for p_idx in range(30):
    pt = newpoints[p_idx,:]
    dist_list = []
    for v_idx in range(len(hull.vertices)):
        v1 = hull.vertices[v_idx - 1]
        v2 = hull.vertices[v_idx]
        start = points[v1]
        end = points[v2]
        temp = pnt2line(pt, start, end)
        dist_list.append(temp[0])

    #Check point is within polygon
    inside =  point_in_poly(pt[0],pt[1],points[hull.vertices])
    if (inside == True):
        dist_temp = -1. * min(dist_list)
    else:
        dist_temp = min(dist_list)          

    pt_dist.append(dist_temp)


# Plot original points, hull and new points
plt.plot(points[:,0], points[:,1], 'ro')
plt.plot(points[hull.vertices,0], points[hull.vertices,1], 'r--', lw=2)
plt.plot(newpoints[:,0], newpoints[:,1], 'go')
for p_idx in range(30):
    pt = newpoints[p_idx,:]
    pt[1] = pt[1] + 0.01 
    dist = pt_dist[p_idx]
    distLabel = "%.2f" % dist
    plt.annotate(distLabel,xy=pt)

With Vectors.py modified as above.

This gives the plot:

Output plot

Which looks correct. Thank you!


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